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Day: August 31, 2015

Graphics Downgrade – Game Upgrade

So I had to learn some hard lessons with Rush ‘n’ Roll. I developed on the PC and used nice shadows, forward rendering and HD textures and all was nice and cosy. Of course I did lots of profiling, optimizations and object pooling to get it to run nicely on my Samsung S4 and S2 as well. […]

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